Monday, 10 November 2008
API, Blotcode and Dandelion for commercial projects
Both Blotcode and Dandelion are available for licensing. License gives a right to generate own codes within independent code range.
Another alternative is to use our API. Usage of API is free for non-commercial applications. 2D Sense API is available on request.
Use this address: sergey[AT]dsense.com
Posted by Elementus at 17:50 1 comments
2D Sense reads Scanbuy's EzCodes
As you know, CTIA The International Association for the Wireless Telecommunications Industry has reached the conclusion that US carriers will support the proprietary EZ Code and open Datamatrix Code symbologies with indirect access.... Ability to handle both Datamatrix and EZCodes makes 2D Sense very unique application on a market.
Port of 2D Sense on BlackBerry is near to end and is planned for Xmass 2008.
Stay tuned!
Posted by Elementus at 17:24 0 comments
Thursday, 14 August 2008
Shapes
Posted by Elementus at 16:04 0 comments
Blotcode update
Posted by Elementus at 02:06 0 comments
Sunday, 27 July 2008
2D Sense is available on the iPhone App Store
Get it on the App Store right now:
Posted by Elementus at 11:41 1 comments
Thursday, 24 July 2008
2D Sense for iPhone FW 2.0 (UPDATE)
Well, while Apple is still reviewing 2D Sense application, I can deliver latest version of it to you for installation via iTunes using Ad Hoc method. It is simple and 100% legal process.
Just install Ad Hoc Helper application from Utilities section and run it. It will create e-mail with UDID (unique number of your iPhone). Please add short description on how you will use it send to info@2dsense.com.
This method is for next days only.
More about new version here: www.2dsense.com/2dsp/default.aspx
and here: www.2dsense.com/page.aspx?id=matrix&sid=0
Well, Apple approved application few hours ago! iTunesConnect Contract is in pending condition still but at least all technical steps are in past... (2008-07-25 00:25)
Posted by Elementus at 15:54 1 comments
Sunday, 25 May 2008
2D Sense. New name, new opportunities
We are openning on June 2nd, 2008. You are welcome to our new site: http://www.2dsense.com/
Posted by Elementus at 15:00 3 comments
Thursday, 22 May 2008
Blotcode. Another one 2D code format
Posted by Elementus at 11:31 5 comments
Wednesday, 30 April 2008
iPhone SDK
Great news is here - iMatrix is ported into SDK version beta 3!!!
New iMatrix will be a little bit different from current toolchain based version because SDK has different set of frameworks and classes.
Simulator based application cannot handle camera attached to my Mac Mini, but it does all the rest quite well and, that is very important, according to stricts rules Apple set. No more private frameworks, no more Address book hacks; just clean and legal stuff! Next days I will publish photos of new iMatrix application... return here frequently please.
There are sad news as well. It looks like import/export of notes and Safari's bookmarks should come out... The same with Calendar...
BUT you will be surprized as well! Will say just this: iTunes, YouTube and Google Maps!
Now the story :) At first, I had to purchase new Mac Mini because OS X Leopard is vital for SDK. After some time and with the help of my collegues, I found what I looked for! After updating the system and installing SDK/Xcode I became "happy" owner of development environment for creating cool and amazing native iPhone applications! Well... then I had several weeks of hard coding and getting familiar with Xcode... It is in past now! After all, I can say that Apple did realy cool product. It is not ready and quite fresh but it works and has HUGE potential. I personally will use it for sure.
(To be continued)
Posted by Elementus at 12:05 2 comments
ShotCode
Some time ago I have integrated ShotCode into iMatrix application. It is very nice fact! It proves flexibility of iMatrix design and wide possibilities on integration custom, proprietary, solutions widely available on a market.
ShotCode is quite different from other 2D codes; it is circular. It looks nice and it's processing is really fast. I am sure it is not the last project together with ShotCode team and soon you will find other interesting joint projects!
Posted by Elementus at 11:56 0 comments